A downloadable game

Within this project I was responsible for the Level Design and project management.
I also worked on proceduraly destroying a building as well as UVing and Texturing an array of assets inside the game.

Furthermore I worked on elements of minor animation and shader work generally helping either of my team member whenever they needed, granted I was free and had time. This project was amazing to work on and really refreshing compared to other projects at the time.

The main 3D prop artist for the project was: Alex Burrows-Pym  (https://www.artstation.com/alexbpym)

The main Technical Designer for the project was: Joe Lambert (https://www.artstation.com/thedandyman4)

Download

Download
Arcade_Prototype.zip 401 MB

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